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d3signmonk3y
Guest
My son and I are trying to create our first game in Gamemaker Studio 2 and for some reason I can't seem to figure out how to do something that should be relatively simple—my programming chops are pretty rusty. We want the movement to be grid based, so that when you press an arrow, the character walks to the next grid space in that direction then stops. If I put the code on an arrow press event on the object he just jumps to the ending spot.