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GML Grid Based Movement? (RPG/Tactics)

Dr_Nomz

Member
You know how some turn based tactics have a grid, or an RPG will have a character move one space with an animation in between movements? How do I something like that?
 
I usually use state machines for this sort of movement. An initial "select the tile to move to" state, a "moving" state and then a "reached the tile" state.
 
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