G
GamingWalrus
Guest
I recently followed along with the HeartBeast tutorial on random map generation, available here:
I was wondering if anyone knows how I could make a dynamic lighting system that would work with this grid-based tile world? I have seen quite a few tutorials, but they all require wall objects of some kind, that the tutorial doesn't use. Can anyone help me out with this?
I was wondering if anyone knows how I could make a dynamic lighting system that would work with this grid-based tile world? I have seen quite a few tutorials, but they all require wall objects of some kind, that the tutorial doesn't use. Can anyone help me out with this?