R
Raizek
Guest
Greetings! I am Raizek and I am a 25 year old Canadian! I am a pen and paper artist, meaning I draw a lot but I've never translated it to photoshop or anything else by computer. Despite never being involved in game-making, lately I have an itch to create my perfect game. So far my journey has lead me here.
I would like to ask, how do you guys create game? What I mean is, how do you structure a project?
I have plenty of ideas for a solid game, but no clue as to where to start. I have gone thru a few tutorials about coding, but I am still baffled about how to structure a game. Should I work on the engine of the game first? Should I structure it like it will be played? From room A to Z? Should all the artwork be done first or last?
Now, I imagine there is no right answer, there's must plenty of people who have different ways of doing things, but I'd just like a few ideas and pointers to help me out.
I doubt this will be my last question, but I gotta start somewhere!
I would like to ask, how do you guys create game? What I mean is, how do you structure a project?
I have plenty of ideas for a solid game, but no clue as to where to start. I have gone thru a few tutorials about coding, but I am still baffled about how to structure a game. Should I work on the engine of the game first? Should I structure it like it will be played? From room A to Z? Should all the artwork be done first or last?
Now, I imagine there is no right answer, there's must plenty of people who have different ways of doing things, but I'd just like a few ideas and pointers to help me out.
I doubt this will be my last question, but I gotta start somewhere!