#### Smenkare

##### Member

This was my idea.

grv = 1;

vsp = vsp + grv;

if (place_meeting(x,y+1,oWall))

{

grv = 1;

}

else

for(i=1; i < 50; i += 1)

{

grv += 0.1 * grv;

}

if (place_meeting(x,y+1,oWall)) && (key_jump)

{

vsp += -120 ;

}

I think i can be retarded, i think about this whole day and i have no idea how to do it. Please be patient with me. I was trying to check if object is on the ground if hes not then gravity will multiply in loop. I couldnt find any thread about gravity acceleration.