Graphics seem too small. Best fix?

Discussion in 'Game Design, Development And Publishing' started by R_K1ng, Feb 12, 2019.

  1. R_K1ng

    R_K1ng Member

    Joined:
    Jan 14, 2018
    Posts:
    7
    Hello guys

    So the graphics in the game seem to be too small. I like the presentation, but sword combat seems like it’ll be an issue as it can only reach when you are very close to the enemy — So close that it looks like they are colliding.

    The pixels are 16x16. So what would be the best fix for this? I was gonna try to change the views/resolution(?), but I wanted some opinions from more experienced developers. Sorry if I’m not being very clear, I’m on my break at work and have to go back.

    Thanks in advanced
     
  2. Turkish Coffee

    Turkish Coffee Member

    Joined:
    Nov 25, 2016
    Posts:
    546
    try changing your view resolution to 320x180 and try how it looks because you aren't giving enough information for us to say something, send screenshots maybe?

    also, decreasing view size makes your pixels be shown bigger.
     
    SnotWaffle Studios likes this.
  3. R_K1ng

    R_K1ng Member

    Joined:
    Jan 14, 2018
    Posts:
    7
    Thanks! I’ll try this when I get home and maybe upload some screenshots.
     
  4. Bayesian

    Bayesian Member

    Joined:
    Sep 13, 2016
    Posts:
    391
    You can also make the hit box large, many games do this, it doesn't have to be realistic.
     
  5. Rob

    Rob Member

    Joined:
    Jul 12, 2016
    Posts:
    602
    Those were gonna be my suggestions too - make the swords bigger and/or make the sprites bigger by having your port be twice as big as the view.
     

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