S
steenert
Guest
Hey guys, after making some animations and tiles I tested them out in my game. Only I found that they looked weird, they do not appear as sharp as I expected. I'm not talking about really blurry and distorted stuff, just not as sharp as I want them to. To my knowledge I am using the right aspect ratio (16:9) and the tiles are 32x32.
Here's a screenshot for comparison: https://gyazo.com/adae05fce4c981a14453dc644c11b47c
Compare those pixels to the ones in this test game http://td2tl.com/scirra-store/spe12/. (i did not make this test game)
I tried recreating it to experiment with stuff but I can't get them as sharp as in the test game.
I'm lost to what I'm doing wrong, do you guys have any ideas what this might be?
Thanks in advance!
PS: I already watched the aspect ratio tutorials on the forum.
Here's a screenshot for comparison: https://gyazo.com/adae05fce4c981a14453dc644c11b47c
Compare those pixels to the ones in this test game http://td2tl.com/scirra-store/spe12/. (i did not make this test game)
I tried recreating it to experiment with stuff but I can't get them as sharp as in the test game.
I'm lost to what I'm doing wrong, do you guys have any ideas what this might be?
Thanks in advance!
PS: I already watched the aspect ratio tutorials on the forum.