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Android Gradle Problem - Android Compilation

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Nuco.Ampuero

Guest
I had this message from mi compilation.

* What went wrong:
Project directory 'W:\com.cosmicdog.Tappy\u0009Witcher' is not part of the build defined by settings file 'W:\settings.gradle'. If this is an unrelated build, it must have its own settings file.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.


Help me, what I need to do to fix this?
 
S

Sefirot

Guest
I currently have the same problem, a code that worked perfectly in gamemaker 1.4, imported into gml2 because I need the 64 bit architecture, if you find the solution to the problem please explain it, and if someone else has the same solution. Cheers
 

Mool

Member
the same as i write the other guys:

- you can google for that bug
- you can look into lint report (if there is one)
- or send us the whole output
 
N

Nuco.Ampuero

Guest
I currently have the same problem, a code that worked perfectly in gamemaker 1.4, imported into gml2 because I need the 64 bit architecture, if you find the solution to the problem please explain it, and if someone else has the same solution. Cheers
It's true, that problem is because we import the GM 1.4 files into GM2. I just re-write all my code and the problem was solved.
 
S

Sefirot

Guest
gracias por la respuesta, en mi caso la solución fue volver a gms1, desinstalar las extensiones, exportar el proyecto sin extensiones y una vez en gms2 descargar las extensiones nuevamente. Salud
 
S

Sefirot

Guest
thanks for the answer, in my case the solution was to go back to gms1, uninstall the extensions, export the project without extensions and once in gms2 download the extensions again. Cheers
Converting must work too. The Android setup is a little bit tricky.
 
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