Y
yoyowan
Guest
No successful results with gpu_set_blendmode_ext_sepalpha() to set a different alpha blend mode. Does not produce visible changes on my side.
var1, var2, var3 and var4 = one of the 11 blend modes (for example "bm_one")
only when changing var1 and var2 produce visible results
my sprite "sprite_m" has transparency...
May someone please confirm this function works ? thank you
var1, var2, var3 and var4 = one of the 11 blend modes (for example "bm_one")
only when changing var1 and var2 produce visible results
my sprite "sprite_m" has transparency...
May someone please confirm this function works ? thank you
Code:
gpu_set_blendmode_ext_sepalpha(var1,var2,var3,var4);
draw_sprite_ext(sprite_m,0,x,y,global.size_b/500,global.size_b/500,0,colour1,1);
gpu_set_blendmode(bm_normal);
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