Hi!
My game is laggy on mobile platforms, but I don’t know why.
On the iPad “The time required to clear screen each draw step” , on the iPhone “GPU left over time” is very long.
My settings:
- One texture page, which 2048x2048 (when I use 1024x1024 texture, the same thing happened.)
- Vsync is on
- application_surface_enable(false)
- The room size is 2208x1242
- “Interpolate colors between pixels” is on
- In the room is just one object.
On the MacBook the game is super smooth, everything is fine.
On the iPad is also smooth, but it sometimes have little lags.
On the iPhone the debugger shows 300~400 FPS, but the game is very laggy, it’s unplayable.
https://imgur.com/a/mwUY3VD
My game is laggy on mobile platforms, but I don’t know why.
On the iPad “The time required to clear screen each draw step” , on the iPhone “GPU left over time” is very long.
My settings:
- One texture page, which 2048x2048 (when I use 1024x1024 texture, the same thing happened.)
- Vsync is on
- application_surface_enable(false)
- The room size is 2208x1242
- “Interpolate colors between pixels” is on
- In the room is just one object.
On the MacBook the game is super smooth, everything is fine.
On the iPad is also smooth, but it sometimes have little lags.
On the iPhone the debugger shows 300~400 FPS, but the game is very laggy, it’s unplayable.
https://imgur.com/a/mwUY3VD