L
Leviticus
Guest
(I'm new, so sorry in advance if this is in the wrong place!)
Okay guys, I wanna make an indie game... I have a base game mechanic, a story, art assets, the music, and basically everything else I would need to complete said game. The only problem is... I DON'T KNOW HOW TO PROGRAM!!!
This is a somewhat complicated project, so I can't exactly go with those, "programs for you!" or "no programming needed!" options. I feel that this project will not be too difficult a task for someone determined as me. I want to learn really bad and I have been studying TONS of online tutorials on how to code and work with GameMaker Studio. But sadly, not everything I'm looking for is out there on the internet... so if anybody out there can help me with the following issues for my indie game, I would be incredibly grateful!
Okay guys, I wanna make an indie game... I have a base game mechanic, a story, art assets, the music, and basically everything else I would need to complete said game. The only problem is... I DON'T KNOW HOW TO PROGRAM!!!
This is a somewhat complicated project, so I can't exactly go with those, "programs for you!" or "no programming needed!" options. I feel that this project will not be too difficult a task for someone determined as me. I want to learn really bad and I have been studying TONS of online tutorials on how to code and work with GameMaker Studio. But sadly, not everything I'm looking for is out there on the internet... so if anybody out there can help me with the following issues for my indie game, I would be incredibly grateful!
- How to make Paper Mario: TTYD's low poly world design. (any helpful advice on blender, or tutorials?)
- How to make Paper Mario's flat character sprites 3D space.
- How to make Paper Mario's following cameras that can shift, see through walls, area timed transitions, etc...
- How to make Paper Mario's house break down animation. (outside fades to black)
- Undertale's basic enemy attacking mechanics.
- Importing assets from Blender? (Can I even do that?)
- What's the limit to GameMakers 3D? Would (as reference) Paper Mario be too much for it?
- Fading in/out midi files to change the mood of the music.