A answersearcher Member Mar 28, 2020 #1 I'm making snake for school. But I don't know how you get to the next room. If you have eaten 5 times the apple then the game have to go to the next room. Could you help?
I'm making snake for school. But I don't know how you get to the next room. If you have eaten 5 times the apple then the game have to go to the next room. Could you help?
FrostyCat Member Mar 28, 2020 #2 How many classes have you skipped to miss something this basic? Create an object called objController and have this in its Create event: GML: global.applesEaten = 0; And this ongoing check in its Step event: GML: if (global.applesEaten >= 5) { room_goto_next(); } Then add an instance of objController into the room. Now do this whenever the player eats an apple: GML: global.applesEaten += 1;
How many classes have you skipped to miss something this basic? Create an object called objController and have this in its Create event: GML: global.applesEaten = 0; And this ongoing check in its Step event: GML: if (global.applesEaten >= 5) { room_goto_next(); } Then add an instance of objController into the room. Now do this whenever the player eats an apple: GML: global.applesEaten += 1;