Architheutis
Member
Hello everybody,
I´m working on publishing my game app on App Store, too.
But as the headline already says: Game Maker Studio 2 cannot detect my MacBookPro.
Following conditions are given:
- Gamemaker Studio 2 runs on my PC (WINDOWS 10 Pro)
- MacBook Pro is running Catalina 10.15.6
- Both terminals are connected via ethernet (PC ... Ethernet Cable ... Icy Box Multiple Adapter ... USB3 ... Mac (network is checked and active))
- XCode 11.7 is installed on mac (I hooked "suppress build and run" under preferences (iOS)
- On GMS2: Target > iOS > Device > Clicking pen-symbol > no automatic detection of any mac device
... I tried over macOS to setup manually... with name, hostname, Username and Password of my mac
OK.
When I press "check connection" (imac-section of GMS2/device), GMS2 says:
"Connection to hostname failed!"
Has anybody some help for me to solve that problem?
Thank you,
Archie.
I´m working on publishing my game app on App Store, too.
But as the headline already says: Game Maker Studio 2 cannot detect my MacBookPro.
Following conditions are given:
- Gamemaker Studio 2 runs on my PC (WINDOWS 10 Pro)
- MacBook Pro is running Catalina 10.15.6
- Both terminals are connected via ethernet (PC ... Ethernet Cable ... Icy Box Multiple Adapter ... USB3 ... Mac (network is checked and active))
- XCode 11.7 is installed on mac (I hooked "suppress build and run" under preferences (iOS)
- On GMS2: Target > iOS > Device > Clicking pen-symbol > no automatic detection of any mac device
... I tried over macOS to setup manually... with name, hostname, Username and Password of my mac
OK.
When I press "check connection" (imac-section of GMS2/device), GMS2 says:
"Connection to hostname failed!"
Has anybody some help for me to solve that problem?
Thank you,
Archie.
Last edited: