Release Notes Runtime Release Notes This topic is for the discussion of issues relating to the update of GameMaker Studio 2. However, this does not replace our normal bug reporting system and you should report all bugs as normal using https://accounts.yoyogames.com/contact-us You should post here if: Something has changed between the previous version and this one, breaking your game (i.e.: code that worked previously now does not) Something reported as fixed in the release notes is not actually fixed You are having IDE or system issues related to something new in this update You are having issues with new features introduced in this version You are having issues updating to this version Everything works and you want to tell us we are great (seriously, let us know if it all works correctly for you) When reporting issues, please try to add as much information as possible, for example: If the issue is with the IDE, then please give a screenshot if you can to help illustrate the problem If there are error windows, then a link to the "ui.log" file found in the ProgramData folder for GMS2 If it is a code issue, then link to or attach a YYZ showing the most basic project possible which exhibits the behaviour If you receive any error dialogues, please screenshot them If it is a system issue (like compiling to a specific target) then please provide details of the PC being used as well as the software versions involved Again: posting a comment in these release threads is not a replacement for filing a bug! As ever, PLEASE check the Required SDKs FAQ before/during updating to make sure you're using the correct versions. Current release IDE v188.8.131.520 Runtime v184.108.40.2067 (Dec 12th) IDE has some extra behind-the-scenes changes for Marketplace/Accounts server stuff, but no changes you will actually see, apart from a tiny wording tweak to the release notes. Runtime: 0031526: HTML5: Fixed SWF images to use the mask type set for the sprite in the IDE, rather than always being "full image" 0031527: HTML5: Fixed the inconsistent behaviour of Spine blending, normal run vs debug run 0031518: Android: Fixed an issue with fonts which have a large number of glyphs not drawing their later glyphs correctly 0031529: Build Windows: Fixed "YYError("referencing argument index out of range %d"" warnings during YYC builds Updated UWP with the fix for http_request() which other platforms got in 2.2.4 Initial release IDE v220.127.116.119 Runtime v18.104.22.1686 (Dec 5th) - Please update!