Everything was working fine for me in 2.2.0, but as of 2.2.1, whenever I change rooms, it seems like my camera is destroyed or something. The view changes to the top-left-most corner of the room and everything is zoomed way out. Anyone else having this issue? An example: In the first room, __view_set(e__VW.WView, 0, 640) works fine. After switching to another room, that compatibility script no longer works because it seems as though that view doesn't exist anymore. Also, view_get_camera returns -1 for all index (0-7) after leaving the first room, but it works just fine before that.