sercan
Member
Hi,
I have one instance of an object, lets say obj_A, in the room. And another instance of another object, obj_B.
obj_A has a joint anchor with obj_B. Up to this point it s pretty ok.
If there is only one instance of an object in the room, no problem. but having more than one instances, joint fails.
When I add more instances of obj_A and obj_B, is there a way to specifize which instances are gonna have joint and which will not?
Thanks.
I have one instance of an object, lets say obj_A, in the room. And another instance of another object, obj_B.
obj_A has a joint anchor with obj_B. Up to this point it s pretty ok.
If there is only one instance of an object in the room, no problem. but having more than one instances, joint fails.
When I add more instances of obj_A and obj_B, is there a way to specifize which instances are gonna have joint and which will not?
Thanks.