tagwolf
Member
Did I miss something? show_debug_message isn't working for me on the mac client.
obj_test - Create event
Object placed in room.
obj_test - Create event
Code:
show_debug_message("I like cheese.");
Code:
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... /var/folders/cl/9dskxv1544db7w_c7l27l44c0000gn/GameMakerStudio2/GMS2TEMP/debug_test_452199A5_VM/debug_test.zip
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=597.536
Stats : GMA : sp=0,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=1,ro=1,da=0,ex=0,ma=3,fm=0x40000
/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono DONE (0)
nname: /var/folders/cl/9dskxv1544db7w_c7l27l44c0000gn/GameMakerStudio2/GMS2TEMP/debug_test_452199A5_VM/debug_test.zip
destname: /var/folders/cl/9dskxv1544db7w_c7l27l44c0000gn/GameMakerStudio2/GMS2TEMP/debug_test_452199A5_VM/GameAssetsMac.zip
IsMacConnected
InstallRunnerOnMac
RunOnMac
/bin/bash -c "cd ~ && mkdir -p /Users/User/GameMakerStudio2/Mac"
/bin/bash DONE (0)
open -a "/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.7.110/mac/YoYo Runner.app" --args -game "/var/folders/cl/9dskxv1544db7w_c7l27l44c0000gn/GameMakerStudio2/GMS2TEMP/debug_test_452199A5_VM/GameAssetsMac.zip"
open DONE (0)
Started on Mac
Successfully extracted game.yydebug
Igor complete.
elapsed time 00:00:02.9189950s for command "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.7.110/bin/Igor.exe -options="/var/folders/cl/9dskxv1544db7w_c7l27l44c0000gn/GameMakerStudio2/GMS2TEMP/build.bff" -- Mac Run started at 08/04/2017 13:11:44
SUCCESS: Run Program Complete