Hey,
I was thinking of making a little multiplayer game, and thought it'd be better if I had a central server controlling the clients and the transmission... Node.js looks like it'd work, because outside of GML I only know JS and Node.js.
So, if I wanted to create a multiplayer game with a Node.js server, where should I look? Do you guys know of any resources that could help me with it?
Basically, I want to know how to build a Node.js server (or use a pre-made one) to send and receive data to and from GameMaker.
And, is it something worth doing?
Thanks!
I was thinking of making a little multiplayer game, and thought it'd be better if I had a central server controlling the clients and the transmission... Node.js looks like it'd work, because outside of GML I only know JS and Node.js.
So, if I wanted to create a multiplayer game with a Node.js server, where should I look? Do you guys know of any resources that could help me with it?
Basically, I want to know how to build a Node.js server (or use a pre-made one) to send and receive data to and from GameMaker.
And, is it something worth doing?
Thanks!