O
olr0493
Guest
Hi, it's my first post, so I don't know how to do it.
My question is about the limits of gms2 regarding the number of sprites and sounds, I have searched about he theme and there are a lot of contradictory posts, some people say that it is possible and others say that the game would freeze at the beginning.
the doubt is this, it would be possible to create in gm2 a game that has hundreds of texture pages, hundreds of sounds and has an exaggerated weight like 600 GB? I have currently been working for 2 years on a game that I estimate will weigh 3 to 4 GB and will have 300 texture pages .
I am worried that it will progress in my project only to see it crash due to memory limitation
My question is about the limits of gms2 regarding the number of sprites and sounds, I have searched about he theme and there are a lot of contradictory posts, some people say that it is possible and others say that the game would freeze at the beginning.
the doubt is this, it would be possible to create in gm2 a game that has hundreds of texture pages, hundreds of sounds and has an exaggerated weight like 600 GB? I have currently been working for 2 years on a game that I estimate will weigh 3 to 4 GB and will have 300 texture pages .
I am worried that it will progress in my project only to see it crash due to memory limitation