T
trentallain
Guest
How do I find the position on a 3D model (Loaded using vertex buffers)?
For example, if I wanted to create an instance at a specific postion on a model (or a special effect like flames), how would I find that? The model is also being transformed, such as scaled and rotated. And also if its worth noting, my models are made of voxels.
Thanks
For example, if I wanted to create an instance at a specific postion on a model (or a special effect like flames), how would I find that? The model is also being transformed, such as scaled and rotated. And also if its worth noting, my models are made of voxels.
Thanks