Drag And Drop [GMS2] How do you make flying enemies in a physics enabled room?


Noah J Dunbar

My game is a very basic 2d 2 player fighting game, where if a player's health is dropped bellow 40 flying enemies spawn and attack the player. With the object not physics enabled, i got it to spawn and rotate, except a lot spawned on top of each other and it never actually moved towards the player, and when physics was enabled the enemy object would just stay still and suspended in the air, not rotating.
I was wandering if you lot can help, this is my first game so I'm basically just doing trial and error to fix a problem and it's taking ages. Thanks in advance

Last edited by a moderator: