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Discussion GMS2 Game window does not appear after compiling

Heya, I've run into an issue wherein the game window will not appear after compiling the game. This has made it completely impossible to test or run my game.

The last lines of the compiler output window always read:
Code:
[Run] Run game
Options: C:\Users\Username\AppData\Roaming\GameMakerStudio2\Cache\world_841BC2DB\main_options.yy
Options: C:\Users\Username\AppData\Roaming\GameMakerStudio2\Cache\world_841BC2DB\platform_options.yy
Target Options: C:\Users\Username\AppData\Roaming\GameMakerStudio2\Cache\world_841BC2DB\targetoptions.json
C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.4.42/windows/Runner.exe  -game "C:\Users\Username\AppData\Local\Temp\GameMakerStudio2\world_44E0DFF7_VM\world.win"
!!!!No INI File C:\Users\Username\AppData\Local\Temp\GameMakerStudio2\world_44E0DFF7_VM/options.ini
Attempting to set gamepadcount to 12
DirectX11: Using hardware device
Also, attempting to create an executable via the "create executable" option results in the following error: "Packages cannot be built for the selected platform".

Any advice would be greatly appreciated. Thank you.
 

rwkay

YoYo Games Staff
YYG Staff
1. The Free/Trial license does not allow the compilation of executables, if you have bought a license and are not seeing this reflected in the IDE then go to File -> Logout and then re-login.

2. Ensure that you have selected Windows on the Target Manager (the cross hairs on the far left of the toolbar) as the Test target does not allow you to create executables

3. Ensure that your graphics driver is up to date (if it is and you are still seeing problems then please Report a Bug (Help -> Report a bug) and attach a DxDiag output for your machine.

Russell
 
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