Beta IDE Release Notes
Beta Runtime Release Notes
Beta Opt-In FAQ (How to get on the Beta Channel)
This topic is for the discussion of issues relating to Font Editor. However, this does not replace our normal bug reporting system and you should report all bugs as normal using https://www.yoyogames.com/bug
Goal: Send us feedback and sample projects for when things do not work as expected. Any critical font managers we should be considering?
• Fixed being able to type characters in the Add Range textbox and have the IDE determine the range automatically
• Changed Freetype from 2.8 to 2.9.1 to fix various issues with specific fonts and how they rendered
• Added a new Preview window so you can see your generated font inside the font editor
• Added a new Generate button to refresh a font if it is updated outside GMS2 (also used for refreshing the preview window)
• Added support for detecting fonts installed to Windows's registry via some third-party applications
• Added support for not automatically regenerating a font if it comes from a 1.4 project, and you also cannot regenerate a font which is not actually installed - both of which stop unwanted font changes
• Please note you need to use 2.2.2 IDEs with 2.2.2 runtimes, otherwise, your fonts may not generate as you expected!
FreeType library update
• All platforms now use v2.9.1 of FreeType. Fixes incompatibilities with some fonts and should improve the rendering quality of others - requires 2.2.2+ IDE also, otherwise, your font might not look as expected!
Beta Runtime Release Notes
Beta Opt-In FAQ (How to get on the Beta Channel)
This topic is for the discussion of issues relating to Font Editor. However, this does not replace our normal bug reporting system and you should report all bugs as normal using https://www.yoyogames.com/bug
Goal: Send us feedback and sample projects for when things do not work as expected. Any critical font managers we should be considering?
• Fixed being able to type characters in the Add Range textbox and have the IDE determine the range automatically
• Changed Freetype from 2.8 to 2.9.1 to fix various issues with specific fonts and how they rendered
• Added a new Preview window so you can see your generated font inside the font editor
• Added a new Generate button to refresh a font if it is updated outside GMS2 (also used for refreshing the preview window)
• Added support for detecting fonts installed to Windows's registry via some third-party applications
• Added support for not automatically regenerating a font if it comes from a 1.4 project, and you also cannot regenerate a font which is not actually installed - both of which stop unwanted font changes
• Please note you need to use 2.2.2 IDEs with 2.2.2 runtimes, otherwise, your fonts may not generate as you expected!
FreeType library update
• All platforms now use v2.9.1 of FreeType. Fixes incompatibilities with some fonts and should improve the rendering quality of others - requires 2.2.2+ IDE also, otherwise, your font might not look as expected!