HTML5 (GMS2) draw_text() not showing in HTML5

T

Tommystorm9

Guest
Currently I am trying to make a transition screen between levels for my game. However, I am having some trouble with the draw_text() function.
It simply wont draw the text to the screen when running in a browser, but it works fine when running it in the IDE.

Here is the code I am using.

GML:
draw_set_halign(fa_center);
draw_set_valign(fa_middle);
draw_set_font(fntMain);

draw_text(room_width/2,room_height/2,"Entering level \n" + string(global.level + 1));
Here is what it looks like when I run it in the IDE.
transition1.PNG
That is what I want it to look like when I run it in the browser.
However, when I do it looks like this...
transition2.PNG

Any help would be massively appreciated.
Thanks in advance!

Edit:
It's probably worth mentioning that this is the only time where it doesn't work.
All the other times I have to draw text (even with the same font), it works perfectly.
 
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