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Windows GMS2 crashes, fails, or doesn't work when exporting.

I

ItsThriller

Guest
I've tried changing the runtime feeds, tried reinstalling, tried changing from Zip and .exe, but ti either doesn't work, or stops responding. Can someone help me through fixing this? Thanks.

(Bottom of Output log while tying to export)

C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189/windows/Runner.exe DONE (0)
Igor complete.
elapsed time 00:00:57.4781896s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189/bin/Igor.exe" -options="C:\Users\trita\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run started at 03/03/2018 19:51:42
"cmd" /c subst Z: /d

elapsed time 00:00:00.0330881s for command "cmd" /c subst Z: /d started at 03/03/2018 19:52:40
SUCCESS: Run Program Complete
 

rIKmAN

Member
I've tried changing the runtime feeds, tried reinstalling, tried changing from Zip and .exe, but ti either doesn't work, or stops responding. Can someone help me through fixing this? Thanks.

(Bottom of Output log while tying to export)

C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189/windows/Runner.exe DONE (0)
Igor complete.
elapsed time 00:00:57.4781896s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.3.189/bin/Igor.exe" -options="C:\Users\trita\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run started at 03/03/2018 19:51:42
"cmd" /c subst Z: /d

elapsed time 00:00:00.0330881s for command "cmd" /c subst Z: /d started at 03/03/2018 19:52:40
SUCCESS: Run Program Complete
Take a look at your ui.log (Help > Open Log in Explorer) and see if that may give you some pointers.
Does this happen with a new empty room project as well?

That error message doesn't really give any information so you would be best off reporting a bug (Help > Report a Bug) and attaching the ui.log and the project (if it's a only particular project that this happens with).
 
I

ItsThriller

Guest
Take a look at your ui.log (Help > Open Log in Explorer) and see if that may give you some pointers.
Does this happen with a new empty room project as well?

That error message doesn't really give any information so you would be best off reporting a bug (Help > Report a Bug) and attaching the ui.log and the project (if it's a only particular project that this happens with).
It executes normally in a blank room, but not in project's case. I didn't see anything in the logs that stuck out either. I'm going to try to just dump the files from the project into another.
 

rIKmAN

Member
It executes normally in a blank room, but not in project's case. I didn't see anything in the logs that stuck out either. I'm going to try to just dump the files from the project into another.
It depends on the size of the project if this is feasible or not - but if it's project specific (which it seems to be) you can make a copy of the project (Save As) and start removing objects / commenting out code and recompiling to see if it works and find the culprit.

If you can get it compiling after removing objects / code then you have narrowed down what the issue might be and start looking at the offending object / code to see what might be causing the issue.
 

1tsmey0sh1

Member
It depends on the size of the project if this is feasible or not - but if it's project specific (which it seems to be) you can make a copy of the project (Save As) and start removing objects / commenting out code and recompiling to see if it works and find the culprit.

If you can get it compiling after removing objects / code then you have narrowed down what the issue might be and start looking at the offending object / code to see what might be causing the issue.
Ok so i have the same problem as the other guy and i tried to make a copy of my game and i removed almost all the objects just it would still crash do you have any other idea on how i can fix that?
 

rIKmAN

Member
Ok so i have the same problem as the other guy and i tried to make a copy of my game and i removed almost all the objects just it would still crash do you have any other idea on how i can fix that?
It could be any number of things - posting the full compile log might help narrow down what the exact issue might be.

Post it inside code tags (there's a "code" button you can click above where you type your message) and also inside spoiler tags if it's especially long.
 
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