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Android GMS Mobile compiler error.

I have a game I am working on for mobile. I have the mobile license and have all the SDK and other files linked properly and showing green. When I try compiling the game I keep getting this issue:

DoSplash
System.NotSupportedException: The given path's format is not supported.
at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
at System.Security.Permissions.FileIOPermission.QuickDemand(FileIOPermissionAccess access, String fullPath, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at Igor.AndroidUtils.(String , String )
at Igor.AndroidUtils.(String , String )
at Igor.AndroidBuilder.Package()
Igor complete.

I checked every possible "path" for any form of invalid characters. I've looked through everything I can and this error gives no indication of where to even look. I've tried searching around for a fix. Google doesn't help. I find an old forum post here saying that it was fixed. I seen other Reddit posts saying the same issue and they magically fixed it but with no solution listed. I can't find anyone to help with this issue.

IT used to compile just fine before a recent update. Also Chrome is not allowing me to add a Prefix to this
 

O.Stogden

Member
How long is the path to the Android SDK? Not sure if that's it, but I do know there's a limit to how long that path can be.
 

breakmt

Member
Try to reimport your splash screens (Game Options -> Android -> Images).
Also your keystore path seems to be too long, maybe try to place it somewhere with shorter path.
 

breakmt

Member
I moved the keystone file, that didn't affect anything. I do not have any splash screen or art files set up yet so those are just default.
Even if they are default you should try to upload your own splash screens (just black pictures). There was a change in splash screens path and this could be a reason.
 

rIKmAN

Member
Try moving your keystore to a path that has no spaces in it, they can cause issues so try to stick to paths containing alphanumeric characters only (a-z, A-Z, 0-9 and underscores)

Remember to clean your cache before trying to recompile.
 
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