OblivionSkull21
Member
I just migrated from GMS1 to GMS 2, and I just tried to import my old GMS1 project. It imported fine, a compatibility report was made... I had to fix a few things, but the game is running fine now with a few exceptions...
For some reason, GMS 2 is not drawing text the way GMS 1 did. Dialogue is now super squished and not properly spaced nor is it drawn at the correct coordinates. The font looks choppy, not at all like it did before.
I also noticed the alarms I use are finishing a lot faster than normal. I had to add an extra few seconds because they were going off too early for some reason.
So those are two big issues. The text is basically messed up everywhere: the inventory screen, the pause screen, quest menu, dialogue boxes, etc.
So my question is...
Is this just something GMS 2 does or is there some settings I need to adjust to fix this issue? Again it's really frustrating because now I have to go adjust all my alarms and reformat the text...
For some reason, GMS 2 is not drawing text the way GMS 1 did. Dialogue is now super squished and not properly spaced nor is it drawn at the correct coordinates. The font looks choppy, not at all like it did before.
I also noticed the alarms I use are finishing a lot faster than normal. I had to add an extra few seconds because they were going off too early for some reason.
So those are two big issues. The text is basically messed up everywhere: the inventory screen, the pause screen, quest menu, dialogue boxes, etc.
So my question is...
Is this just something GMS 2 does or is there some settings I need to adjust to fix this issue? Again it's really frustrating because now I have to go adjust all my alarms and reformat the text...
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