Question - IDE GMS 2 Compile time way too long.

Discussion in 'GameMaker Studio 2 Community Tech Support' started by ponotte, Dec 3, 2018.

  1. ponotte

    ponotte Member

    Joined:
    Oct 23, 2018
    Posts:
    11
    Okay, i have already made a thread about this problem, and last time it started to work properly after i put all the gamemaker things to malwarebytes exclusions, but later it has made return.

    So the problem is that when i launch the game, it "stops" doing anything. and after about 1min the game will launch, so everytime i launch the game, it takes around 1min to launch wich is way too long. when i restart my computer, the problem goes away, but returns after a while/couple launches. when it launch normally, it takes like 5sec to launch the game.

    i have tried pretty much every solution i've found from internet without success.
    i even reinstalled the whole windows, but the problem didn't go anywhere. (this is where i lost my will to live)

    last time i had this problem, i sent ticket to yoyo, and ofc they didn't even answer. and now i have made another ticket to them, but i cannot wait knowing that they might not even answer. i paid 300€ for a program wich just kicks my balls?

    i have done lilbit research wtf is going on with this ****. and here's what i noticed.
    This is in ui.log at the moment when the gamemaker stops doing anything and launches after 1min.
    Code:
    [17:04:54:605(c40a)] Suspend: Suspended = 1 for watcher 'C:\Users\Ponotte\Documents\GameMakerStudio2\Orbidium Server'
    [17:04:54:605(c40a)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.0.258\BaseProject'
    [17:05:42:134(c40a)] elapsed time 00:00:58.1430827s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.0.258/bin/Igor.exe" -options="C:\Users\Ponotte\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff"  -- Windows Run started at 12/02/2018 17:04:43
    and this is when the gamemaker launch the game normally without any super long compile problems.
    Code:
    [17:13:27:549(32f6)] Suspend: Suspended = 1 for watcher 'C:\Users\Ponotte\Documents\GameMakerStudio2\Orbidium Server'
    [17:13:27:549(32f6)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.0.258\BaseProject'
    [17:13:28:860(32f6)] ResumeThread: Suspended = 0 for watcher 'C:\Users\Ponotte\Documents\GameMakerStudio2\Orbidium Server'
    [17:13:28:860(32f6)] ResumeThread: Suspended = 0 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.0.258\BaseProject'
    [17:13:28:870(32f6)] elapsed time 00:00:04.6810066s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.0.258/bin/Igor.exe" -options="C:\Users\Ponotte\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff"  -- Windows Run started at 12/02/2018 17:13:24
    and then when i close the game this is the last thing in ui.log
    Code:
    [17:13:30:80(32f6)] Suspend: Suspended = 1 for watcher 'C:\Users\Ponotte\Documents\GameMakerStudio2\Orbidium Server'
    [17:13:30:90(32f6)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.0.258\BaseProject'
    i dont have any idea what that all means, so i hope you do.
     
  2. ponotte

    ponotte Member

    Joined:
    Oct 23, 2018
    Posts:
    11
    this problem has nothing to do with projects, since it does this no matter what project i launch. once this problem appear, it doesn't go away until i restart the computer.
     
  3. ponotte

    ponotte Member

    Joined:
    Oct 23, 2018
    Posts:
    11
    if someone need to know, im running.
    Windows 7 Ultimate 64bit
    i5-3570k
    16gb ram
    gtx 970
    and gm is installed on ssd.
     
  4. rIKmAN

    rIKmAN Member

    Joined:
    Sep 6, 2016
    Posts:
    3,405
    Do you have any antivirus software installed?

    If so, try disabling it and compiling again as it may be scanning the project directory during compilation - leading to the delay.
     
  5. ponotte

    ponotte Member

    Joined:
    Oct 23, 2018
    Posts:
    11
    already tried that
     

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