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GMS 2.3+ GMS 2.3 Not Generating Sprite Collision Masks

Neverdusk

Member
Newly created sprites in GMS 2.3 don't have their collision masks generated.

Automatic and Full Image modes do absolutely nothing, and masks can only be set and resized manually. Otherwise, mask coordinates stay at 0,0,0,0, as shown in the image below. Mask type has no effect either. I've tried switching modes and types back and forth, and only Manual mode has any effect.

The issue is only apparent in sprites created in 2.3. Sprites imported from 2.25 have fully functioning collision masks, including full Mode and Type functionality.

Screenshot 2020-09-17 183751.jpg
 
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