O
oxhca
Guest
Hello! I'm pretty new to gamemaker studio, comming from gamemaker 8. This is the code I used to load 3d models in old gamemaker but it doesn't seem to work in studio:
//Create
model = d3d_model_create();
d3d_model_load(model,"mep.d3d");
texture = background_get_texture(tex_mep);
//Draw
draw_set_color(c_white);
d3d_model_draw(model,35,35,0,texture);
I have noticed that different from old gamemaker, studio creates a folder of stuff instead of just a single file and I've been thinking that maybe I placed the d3d file in the wrong location but I've tried in different folders and it still doesn't work.
//Create
model = d3d_model_create();
d3d_model_load(model,"mep.d3d");
texture = background_get_texture(tex_mep);
//Draw
draw_set_color(c_white);
d3d_model_draw(model,35,35,0,texture);
I have noticed that different from old gamemaker, studio creates a folder of stuff instead of just a single file and I've been thinking that maybe I placed the d3d file in the wrong location but I've tried in different folders and it still doesn't work.