Quick links: marketplace page | itch page | documentation
Platforms: All (pure GML extension + helper tool)
Versions: GMS1, GMS2
What it does:
- Exports room(s) to self-contained JSON format (files or scripts)
(via a small cross-platform helper program) - Offers tools for loading exported rooms into other rooms at runtime
(also inserting at offset, picking what to load, keeping track of loaded things...) - Allows to make your own tools working with room format
(it's just JSON, after all)
- Procedural generation
(generate placeholders, then insert a random room from a subset in place of each of them) - Chunked loading
(split huge rooms into smaller rooms and load/unload them as the player gets near/away from them) - Prefabs
(want to design your menus in separate little rooms instead of code?) - DLC
(externally load rooms alongside with images/audio)
Have fun!
Last edited: