C
Chungsie
Guest
Hi folks! I was wondering if anyone could recommend a tutorial for Inventory databasing and equip menus?
I want to use a static image of my character and specialized gear static images to display what is equiped, not really a slotted display. And allow the user to navigate beteween body parts (i.e. left/right arm, chest, head, and legs) to change what is sorted through when hitting another button.
My game will have both keyboard and game pad controls.
As far as what information the items will have, things like weight, attribute bonuses, static attributes for the gear, an adjustable health variable for the armors specific to a slot.
I already got help on the armor health hud.
I tried googling it, but I could not figure what would be best for what I have in mind.
Sorry if this is a stupid question
Anyways, thanks for the help if you choose to help figure things out with me. Have a beautiful time.
Chungus
I want to use a static image of my character and specialized gear static images to display what is equiped, not really a slotted display. And allow the user to navigate beteween body parts (i.e. left/right arm, chest, head, and legs) to change what is sorted through when hitting another button.
My game will have both keyboard and game pad controls.
As far as what information the items will have, things like weight, attribute bonuses, static attributes for the gear, an adjustable health variable for the armors specific to a slot.
I already got help on the armor health hud.
I tried googling it, but I could not figure what would be best for what I have in mind.
Sorry if this is a stupid question
Anyways, thanks for the help if you choose to help figure things out with me. Have a beautiful time.
Chungus