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Portfolio - Programming GML Programmer for Hire

Discussion in 'Collaboration' started by Bulwarkene, Jul 8, 2017.

  1. Bulwarkene

    Bulwarkene Guest

    I am good at GML, C#, C++, Go, python, GLSL, HLSL, and many other languages. I have been going to school to be a programmer for two years thus far, and I am one of the top in my class. I also have a copy of GameMaker 2 Desktop edition, so I am able to make games using this. I also have GM1.4 pro, but I would prefer to use GM2 at this point in time. After a few years of messing around with GML and other languages, I think I am finally ready to offer my services. I need a bit of extra cash, and I might as well earn it while doing what I enjoy.

    I am available for work on whatever you want, for free, though money is always nice. My skills include platformer physics, shaders, surfaces, particle effects, pathfinding, and creating complicated GUIs. I can also make basic pixel art and textures if required, though I am not the best at these skills, so I would rather stick to programming. Please contact me if you are interested.

    Examples of my work:
    A scanline shader (free to use):
    https://forum.yoyogames.com/index.php?threads/scanline-shader-tutorial.30062/
    Small platformer I made in about an hour. Warning: not for the faint of heart.
    https://drive.google.com/file/d/0B8Tlu81JV_hkNkotZnFYeUo5WjA/view?usp=sharing
    A cool little maze generator and pathfinding demonstration:
    https://drive.google.com/file/d/0B8Tlu81JV_hkbk5hQm1rekZibzg/view?usp=sharing
    Some pixel art I made:

    [​IMG]
    [​IMG]

    EDIT:

    I'm thinking about making a game, contact me if you are willing to work with me. Here is a design document.
    https://docs.google.com/document/d/1PxmxEMmKtBvkgODW3exhJL000b8xJLHASeBI5IIvJMM/edit?usp=sharing
     
    Last edited by a moderator: Jul 13, 2017
  2. Bulwarkene

    Bulwarkene Guest

    Updated post to say that I am working for free if you want me. Money is nice, but I really want a project to work on right now :/
     
  3. fluffinator09

    fluffinator09 Member

    Joined:
    Jan 9, 2017
    Posts:
    6
    Following this cause I may have a project soon, unsure of that rn though. Do you use 1 or 2 btw? I own 1, but can buy 2 if need be.
     
  4. Bulwarkene

    Bulwarkene Guest

    I use both.
     
    fluffinator09 likes this.
  5. Reign

    Reign Member

    Joined:
    Jul 14, 2017
    Posts:
    81
    I'm working on a procedurally generated 2D top-down roguelike in GM:S 1 and a few other projects if you want to partner up or pitch in. I've been looking for a partner to work on a commercial game with. I have 5 yrs of programming experience in a range of different languages and am a decent pixel artist.
     
  6. Bulwarkene

    Bulwarkene Guest

    Last edited by a moderator: Jul 18, 2017
  7. SpongeBound104

    SpongeBound104 Member

    Joined:
    Jan 31, 2020
    Posts:
    13
    Hello there, I’m currently making a 2D Platform Fighting Fan Game and need a GameMaker Programmer. If you’re interested, please reply and we can talk more about the project.
     

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