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Discussion GMFont - Unable to parse json entry - sampleText - text - quick brown fox

gnysek

Member
When compiling game, I'm getting error
Code:
GMFont - Unable to parse json entry - sampleText - text - quick brown fox
It stops compiling for 1-2 seconds, then continues. How I can fix it ?
 

codemouse

Member
I'm seeing this as well for the last two versions, no "quick brown fox" but just the same warning during compile. Specifically I see:

Code:
GMFont - Unable to parse json entry - sampleText - text - Press start to continue.
 

Jobo

Member
GMC Elder
This does not affect compilation and is not the cause of any 1-2 second delay that you mention.

Update to the latest runtime to remove this output.
 

gnysek

Member
This does not affect compilation and is not the cause of any 1-2 second delay that you mention.
Update to the latest runtime to remove this output.
I have 2.0.5.49 as runtime. Also, here is recording from compilation - for me, reading fonts and some action after takes several seconds:
 

Jobo

Member
GMC Elder
Doesn't matter what it looks like. It is not the font error that causes a stall. It is processing a compilation step.
Okay, the error will be gone in the next runtime update then.
 

rIKmAN

Member
Update to the latest runtime to remove this output.
I've just started getting this too, but no noticeable delay.

If there actually is an error, it would probably better to fix the cause of the output in the first place rather than just remove the output so nobody ever sees it.

IDE: 2.0.5.77
Runtime: 2.0.5.49
 
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