Hi, I'm using the Steam version of GM:S1.4 (v1.4.1804) on windows 10, and the debugger won't start with the game. The runner application starts as normal, but the debugger window itself never opens. Code: Attempting to set gamepadcount to 12 Start debug server Creating Debugger server port:6502 [DbgServer]6502 Sound_Init() Wave_Init() Unable to find output device "null" defaulting to "BenQ GL2250H (NVIDIA High Definition Audio) via DirectSound" Total memory used = 879823(0x000d6ccf) bytes ...Waiting for debugger to connect... I've tried: -reinstalling GM:S -restarting computer -disabling firewall -disconnecting ethernet -adding an exception in Avast for GMDebug.exe -opening a different project -opening the same project on a different pc (which worked, debugger started as usual) -copying the GMDebug folder from my laptop (where it works) to my pc -deleting the GMDebug folder and having steam validate files As best I can figure, something is stopping GMDebug.exe from opening, but it's not Avast or Windows Defender. Has anyone else had (and fixed?) this?