(Review time! No idea why but I was trying to review this game for a decent amount of time. Just couldn't put together things.)
Okay... the game is about the GMC moderating staff and spambots. You stole my heart right there. ^^'
To begin with, the game is well-presented and a decent effort has been put into it. The only thing that bugged me when I started playing the game is that it had no title/menu music despite having such a beautiful introduction and no SFX either, so you might want to work on that.
Another thing that I noticed about music is that if you exit the gameplay, return to the menu and restart the game, the music would start over-lapping which gets quite annoying and I had to quit to make it stop. Music is great and suits the theme anyway.
Graphics are simple and sweet. Not sure if I'm a huge fan of the colour choice though. Bottom was way too dark and I couldn't locate bots very well. You'd perhaps want to tweak the colours a bit, so the obstacles and enemies stand out. Good job with the characters though; very well drawn and implemented into the gameplay.
The gameplay was fun. And I had hours of the same. I loved each character except perhaps Dan. The idea of a melee combat in a scrolling shooter was unique but it didn't fit in well enough. I could barely last ten seconds with it. Nocturne, NAL and Dadio were great though. After a bit of upgrading, they were disastrous. (I loved how
@Nocturne could put everything on fire, but you missed the-*cough* toe hair chance.)
Apart from that, I had issues with the upgrading system. It appears all of a sudden and I ended up upgrading the wrong attribute thrice. Also, I couldn't figure out what each option stood for when I played it for the first time, so descriptions couldn't have hurt.
Some enemies were very difficult, particularly the rapid bullet shooter. If you come across it, it is a game over. Unless you kill it, of course. You could try giving the player some invincibility. Or have a checkpoint system since it's nearly impossible to finish the game in one run. (And I wanted to know what Nocturne could do after getting all of his attributes upgraded, too! >.<)
Overall the game was fun and after a bit of tweaking, it could be ported to other platforms. It would do well I'm sure. Good job Snail. Good job. ^^'