Day 1
Wasting time overthinking the theme and panicking. But I think I got something.
Day 3
I've spent so many hours since Thursday on these polygon calculations. And I made a sprite for the guy. And those polygon outlines are looking good.
Finally got the laser beam collision working right.
Then I realized the beam might collide with something that is not a rectangle. Gotta scrap the trigonometry and use the physics engine to check for collision. physics_test_overlap() should work, right?
Day 4
About time I start designing a level. And I should post this devlog now that there's a chance I finish this game.
I just keep tweaking the laser beam. I think it's good now.
Still haven't made the level, but all the items and object are done.
And finally gotta throw some music and sounds in there.
Ok, now off to design the level and then I'm done I think.
Well there isn't a whole lot to the game. You can beat it in a few minutes if you know where you're going. And now that I test the game, the platforming is a little clunky. But you *can* beat the game.