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GMC Jam Discussion GMC Jam 30 / XXX / Discussion

Discussion in 'GMC Jam' started by NAL, Jul 27, 2018.

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  1. Bearman_18

    Bearman_18 Member

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    Well, I think I missed this one. Lol. Next time for sure, I'm scheduling AROUND the jam. Looking forward to what weird stuff comes of this!

    Good luck, chaps!
     
  2. Misty

    Misty Member

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    Dunno. Themes are kind of lame, switching bodies would have been funnier and more interesting.

    So if I lose, let it be known, it is not because i suck, but, because I couldnt think of anything for the themes.
     
  3. GVmG

    GVmG Rainfall

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    5 Hours in, got some basic stuff in. Maybe I should focus more on gameplay and the actual themes before doing lore and animations like the textbox stuff...

    NAAAAAAAAAH.
     
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  4. Dec0y

    Dec0y Member

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    So do I get to pick one of the 3 themes? I don't understand, do we need to incorporate all 3 somehow?

    Never mind... tl;dr... :)
     
  5. GVmG

    GVmG Rainfall

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    Picking a theme isn't a requirement, but it is suggested. Only one is fine.
     
    Dec0y likes this.
  6. Master Maker

    Master Maker Member

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    I have one question: Do I get bonus points for using more than one of the themes?
     
  7. Mercerenies

    Mercerenies Member

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    If it doesn't feel forced, then you might fare better in ratings. If I saw a game that gracefully combined two or three of the themes, then I would look favorably upon it. But if I saw one that just forced three separate concepts into the game and they don't mesh well, then that would count against it, in my mind.

    E: What do you guys think of the color scheme? I'm not sold on it.
    [​IMG]
     
    Last edited: Aug 24, 2018
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  8. Laura

    Laura Member

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    Hey everyone, I'm in with @Darzoz!
     
  9. Darzoz

    Darzoz Member

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    hi everyone, I need to post 2 more times to add links to my posts so i am also posting here to say that I am entering with my gf Laura who is the best <3
     
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  10. Snail Man

    Snail Man Member

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    Hey guys, I haven't been on here in months because of school and other life things making me busy all the time, but I am in.
    Devlog forthcoming -- I'm planning to use 2/3 the themes.
     
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  11. JacobV

    JacobV Member

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    This is my first time giving a player a complex moveset; I'm pretty happy with it so far!

    big swoosh.gif

    whirl.gif
     
  12. GVmG

    GVmG Rainfall

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    mmmmmh... I think that first attack is *a little bit* too strong.

    Just a little bit.

    EDIT: and day one is down. 10 hours in, fixed the first attack's animation, timing, and now it can actually known down your shields as opposed to that video where it really just spammed a debug message in the console.

    gonna go sleep for today. which means watch some anime and then sleep. gonna wake up at like 9am if everything goes according to plan.
     
    Last edited: Aug 24, 2018
  13. JacobV

    JacobV Member

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  14. TehPilot

    TehPilot Member

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    [​IMG]

    Video game laboratory?
     
  15. HayManMarc

    HayManMarc Member

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    Holy cow, these game are looking fantastic! If I'm able to get anything made, it will look like rocks compared to these gems. Nice job so far, guys!
     
    John Andrews likes this.
  16. Otyugra

    Otyugra Member

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    [​IMG]
    I'm throwing my hat into the ring for the first time in two years!! Let's see if two years of experience has taught me how to meet a three-day deadline, haha. I am attempting to make a re-imagining of Hippy Business Balloon! In this game, you spiral up the walls of a cavern looking for treasure to sell at your shop. You will all get to finally see what I originally had in mind for a dungeon shop simulator.
     
    Mercerenies, HayManMarc and Micah_DS like this.
  17. Snail Man

    Snail Man Member

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    Almost done with the game part of my game already. I'm pretty excited about it, it turned out a lot more fun than I anticipated!
    [​IMG]

    Sleepin' time.
     
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  18. Adrien Dittrick

    Adrien Dittrick Member

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    I am in for "SWITCH BETWEEN DIFFERENT GENRES"
     
  19. sylvain_l

    sylvain_l Member

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    I 200% second that.
     
    Bearman_18 and Master Maker like this.
  20. CodeManu

    CodeManu Member

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    My first day:

    Managed to do a lot of things, and I'm crazy enough to make 3 musics for every time of the day, plus changing the ambient sounds of the beach, fire, critters and jungle based on positioning. o_O
     
  21. Micah_DS

    Micah_DS Member

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    I'm a bit behind and not sure my platformer/overhead/shmup genre switching concept was the greatest idea, but here's what I have so far.
    .[​IMG]
    The concept relies heavily on level design and this test level has no such thing, so perhaps it'll actually shape up into something good.

    It's strange though. I wanted to create a game where the genre switching worked together for more cohesive gameplay, but the funny thing is that it lessens the impact so it might seem like a poor use of the theme?
    But maybe I'm wrong because I'm tired and slightly feverish. I'm gonna grab some sleep and go at it tomorrow.
     
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  22. HayManMarc

    HayManMarc Member

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    Here's what I've managed to scrape together so far.... movement. o_O

    [​IMG]
     
  23. chance

    chance predictably random Forum Staff Moderator

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    These are interesting themes. And some promising entries so far, judging by the screen shots.

    I'm eager to see entries that incorporate multiple themes, maybe even all three. If they're well made, those would get extra points in my voting.
     
  24. NightFrost

    NightFrost Member

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    Progress so far... yeah, doing a basic tile turner sort of related to "charging up" theme where you need to connect source at the left to target at the right. Maze generator is in, maze shuffler (random rotation of all tiles) is in, tile rotation is in, connectivity check is in. Also reshuffles if after initial shuffle the maze is detected to be already connected. Until most/all game functionality is in, graphics will be just squares and lines...

    [​IMG]
     
  25. The M

    The M Member

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    Jun 21, 2016
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    A little progress on my end too. It'll get harder from here.
    [​IMG]
     
  26. Mercerenies

    Mercerenies Member

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    Hey, so I'm not the only one returning after a two-year hiatus! Welcome back!
     
    Otyugra likes this.
  27. Snail Man

    Snail Man Member

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    Does the first serious entry in two years count?
     
    Otyugra likes this.
  28. GVmG

    GVmG Rainfall

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    So many of us coming back... what is this, the GMC Jam's Smash Bros Ultimate?

    On the bad side of things, Imma take a small break (which I was going to anyway) because for whatever reasons my sounds sometimes just don't play. None of them. Not even close. They don't even try. And it's completely random. Tried changing files, exporting differently, compressed/uncompressed, different ways to trigger them, but nope. They only work one out of three times (as in, one out of three game runs). And the same's in the IDE too.
     
    Otyugra likes this.
  29. Mercerenies

    Mercerenies Member

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    We were all lured in by the promise of a XXX GMC Jam.
     
  30. Otyugra

    Otyugra Member

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    I think it's fantastic that many long-time members have come together! Being a part of the same competition as friends and people who inspire me is great, and I especially love it when those same people make a serious entry.

    [​IMG]

    This is a cool little meter that tracks when you're about to rise a block higher. I love the MS-DOS CGA color palette.
     
    Micah_DS, The M, GVmG and 1 other person like this.
  31. TehPilot

    TehPilot Member

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    The summer GMC Jam, where I am strongest, has an irresistable siren call...
     
  32. GVmG

    GVmG Rainfall

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    You may be strongest in summer, but I have the power of wasting 8 hours trying to understand why GM Studio fails to make any sound 80% of the times I run the game.

    Turns out it's not my fault, cause Studio is failing to initialize the audio device (???)
    [​IMG]

    Went through google and there is NOTHING about this. Nice. Only answers I find are Linux problems. My settings are all fine, everything is fine, the way I'm playing audio is fine (it works a solid 20% of times) but it just doesn't want to cooperate.

    Guess my only bet is to submit the game without audio.

    TL;DR I have the power of no audio. Smh I had even implemented a button that toggles audio like in the good old GMC Jam times...

    QuickEDIT: everything else works, it's just Studio that for some reason derps the audio.
     
  33. Mercerenies

    Mercerenies Member

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    @GVmG You had to know this was coming but.... have you tried turning it off and back on?
     
  34. GVmG

    GVmG Rainfall

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    oh yes, I'm starting to take into consideration a hard reset through the third floor window
     
    Bearman_18 likes this.
  35. The M

    The M Member

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    The Ultimate XXX GMC Jam? Sure, why not. :p

    Here's a little more progress:
    [​IMG]
     
  36. Mercerenies

    Mercerenies Member

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    Joining the screenshot party.
    [​IMG]
    The goal on each floor is to collect all of the gold bars. The blue energy orbs give you special abilities that allow you to break down walls in different ways.
     
  37. lolslayer

    lolslayer Member

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    Job and girlfriend are taking more time than expected, my project will sadly not turn out to be anything significant :(
     
  38. Mercerenies

    Mercerenies Member

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    Psssh, you should try my strategy. Send your girlfriend to the opposite side of the country for Jam weekend. Worked like a charm.

    In related news, I think I'm done, actually. Game is posted on GameJolt. Got all the levels, audio, credits screen, all the usual suspects.
    https://gamejolt.com/games/cave_laser/364023

    E: Also, I haven't heard anything from @Alice since the Jam started. Does anyone know if she's participating?
     
    Last edited: Aug 26, 2018
    Otyugra likes this.
  39. Snail Man

    Snail Man Member

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    Jun 20, 2016
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    Working on the fiddly hard stuff.
    [​IMG]
    Still gotta do music/audio too.
     
    HayManMarc and Shadow_Lancer like this.
  40. Otyugra

    Otyugra Member

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    TFW you spend four hours trying to get a balloon to collide with a wall when the problem all along was something stupidly simple:
    [​IMG]

    I'm officially adding content now! Morning One is a quarter made.
     
    Last edited: Aug 26, 2018
  41. Snail Man

    Snail Man Member

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    Giving up on dynamic multilayered music in my game cuz audio_sync groups are givin' me trouble. I'm gonna set up the framework for implementing music that I compose tomorrow, then call it a night.
     
  42. CodeManu

    CodeManu Member

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    Jun 20, 2016
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    [​IMG]
    Buildings, npcs, enemies, health/hunger, death, main menu and more stuff added on Day 2. I shall start adding content now as the core game seems solid now. :)
     
  43. HayManMarc

    HayManMarc Member

    Joined:
    Jun 21, 2016
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    840
    Made a logo...

    [​IMG]

    ...and got the ol' DevLog going (Elevator GIFs!).
    (Darn those DevLogs take up so much time!)
     
    chance likes this.
  44. curato

    curato Member

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    Jun 30, 2016
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    I guess my dev blog is done... I don't know if I am pushing the limit on something but I can't add anything else without losing something else important.
     
  45. GVmG

    GVmG Rainfall

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    I took a (way too long break) yesterday cause that audio bug really destroyed my morale. I'll try getting some extra elements down and finish at least the first stage, cause there's no way to finish this game in time.

    On the good side of things, I finished watching Haibane Renmei if anyone's interested in anime and all that weeb stuff.
     
  46. Snail Man

    Snail Man Member

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    I'm so close to done. I just need to compose a few music tracks and then I'm done done!
     
    Sk8dududu likes this.
  47. orSQUADstra

    orSQUADstra Member

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    Argh I missed the jam :(
     
  48. Mercerenies

    Mercerenies Member

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    Missed? You've got 16 hours. Go make the best game in history! :D
     
    The M likes this.
  49. orSQUADstra

    orSQUADstra Member

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    Oh? I thought I only had a few hours left lol
    I'll just make what I can under 16 hours then xD
     
    The M and HayManMarc like this.
  50. HayManMarc

    HayManMarc Member

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    Jun 21, 2016
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    I'll have 5 sleepy hours (after work) to finish mine. I don't think I'll make it. :( (Going to work now.)
     
    Last edited: Aug 26, 2018
    Siolfor the Jackal likes this.
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