O
orSQUADstra
Guest
Before I start, let me point out that I'm using GameMaker 8.0 for this project (I have the reasons for it). So that means there are no shaders whatsoever.
So my issue is a pretty common issue I'd say. Have a surface, filled with a rectangle of 100% alpha. Then draw a sprite on top of it with a 50% opacity. That'll make the surface itself translucent on that position.
I've been struggling to find a fix for this but nothing. How can this be resolved?
Any help is appreciated!
So my issue is a pretty common issue I'd say. Have a surface, filled with a rectangle of 100% alpha. Then draw a sprite on top of it with a 50% opacity. That'll make the surface itself translucent on that position.
I've been struggling to find a fix for this but nothing. How can this be resolved?
Any help is appreciated!