GM2 game opens connection automatically, on MacOS

Discussion in 'Legacy GameMaker Community Tech Support' started by schaefi8, Jul 2, 2019.

  1. schaefi8

    schaefi8 Member

    Joined:
    Jul 2, 2019
    Posts:
    1
    Please excuse my bad English :)

    A tester of my game gets the following problem when he tests the game on MacOS:

    When starting my game, it tries to download something automatically.
    But there is no need to download something. And I'm not open any connection with my code.

    Does anybody know whether a GM game wants to download something when it starts?
    The program was build with VM-option, I'm using GM2.

    Thanks and please excuse my bad English again!
     

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  2. chamaeleon

    chamaeleon Member

    Joined:
    Jun 21, 2016
    Posts:
    931
    Perhaps it is the game telemetry if you have not disabled it for the game in its settings.
     
  3. FrostyCat

    FrostyCat Member

    Joined:
    Jun 26, 2016
    Posts:
    4,301
    Something that tries to connect to 127.0.0.1:51268 is not a build meant to be distributed. You can't just press Run or F5 and copy that. You have to press the Create Executable button. Learn how to compile.
     
    chamaeleon likes this.

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