I'm fiddling around with the trail version of GM2 and I like the interface a lot. However, since it is the trail version, I can't really play around with the advanced features that I really want. One of the major questions I have is how compatible is GM2 with Spine animations? I know that in GM1 the compatibility was limited- couldn't support meshes, couldn't support skewing, the pieces of the character had these annoying dark outlines around them when viewed in GM, and could not support Spine events. Now I hear that GM2 does have an "Animation Event" event designed for Spine so I assume that it at least the last one is covered, but what about the rest? This is a very important feature for me and will determine if I will shell out the $99 to make the leap or stick with GM1.