T
thegreyfellow
Guest
When i first time installed GM: Studio to upgrade to pro from humble bundle offre after installation GM player works perfect but whene i try to start GM Studio the update windows opens up already buggy and doesn't show anything at all !!
Then it crashes after a while when I go to appdata/local/gamemakerstudio I found the following Trace log:
I think the problem is when it tries to extract the upgrade zip file it crashes, so I tried to unzipp it on my own but it was password protected so please give me an answer to this because its not a PC problem I think.
PS: I followed with this an image showing what happends whene I try to start the GM Studio it instantly shows this.
Then it crashes after a while when I go to appdata/local/gamemakerstudio I found the following Trace log:
Code:
------------ GameMaker-Studio 1.4.1757.41000 --------------
Not running from the ApplicationData directory
Creating appDataDir=C:\Users\Grey\AppData\Roaming\GameMaker-Studio
Checking the install receipt
receipt has 1 elements
receipt element C:\Users\Grey\AppData\Local\GameMaker-Studio\UpgradeZip\Original-1.4.1757.zip
found upgrade file C:\Users\Grey\AppData\Local\GameMaker-Studio\UpgradeZip\Original-1.4.1757.zip
Unzipping file - C:\Users\Grey\AppData\Local\GameMaker-Studio\UpgradeZip\Original-1.4.1757.zip
extracting "C:\Users\Grey\AppData\Local\GameMaker-Studio\UpgradeZip\Original-1.4.1757.zip" to "C:\Users\Grey\AppData\Local\GameMaker-Studio\Upgrade"
############## Unhandled Exception! ##################
System.ArgumentException: 1 is not a supported code page.
Parameter name: codepage
at System.Text.Encoding.GetEncoding(Int32 codepage)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToString(Byte[] data, Int32 count)
at ICSharpCode.SharpZipLib.Zip.ZipConstants.ConvertToStringExt(Int32 flags, Byte[] data)
at ICSharpCode.SharpZipLib.Zip.ZipInputStream.GetNextEntry()
at Updater.SparkleUpdate.HandleUpgradeZip(String upgradeGameDir, Downloading updating, String f, Int64 totalLength, Int64 startOffset)
at Updater.SparkleUpdate.HandleUpgrade(String sourceDir, String upgradeZipGameDir, String upgradeGameDir, Downloading updating)
at Updater.SparkleUpdate.Create()
at Updater.Program.Main()
PS: I followed with this an image showing what happends whene I try to start the GM Studio it instantly shows this.
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