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Question - IDE GM stuck on "building..."!

J

JamesC01

Guest
I've had this probably for a while now, at least everyday, gamemaker just stops compiling projects, and gets stuck on "building...". The output says it's saving the project. I have no problem ctrl+s saving, but when I run the game, it gets stuck. I've tried reinstalling the runtime, clearing the cache in the roaming folder, logging out. Nothing. The only thing that fixes it is a restart of my machine, which is really annoying to do. This used to happen when there was a new update, but I'm running the latest runtime. Once it happens, I can't use any runtime to compile the game.
 
What are your machine specs and OS? How much free space do you have on your drives?

What version of GMS 2 IDE/Runtime are you using?

Where are you saving your project - in an online drive (OneDrive/DropBox etc...) or external drive?

What does the compiler output log say?

What does the ui.log file say?

Are you running anti-virus software, if so, what kind?
 
J

JamesC01

Guest
What are your machine specs and OS? How much free space do you have on your drives?

What version of GMS 2 IDE/Runtime are you using?

Where are you saving your project - in an online drive (OneDrive/DropBox etc...) or external drive?

What does the compiler output log say?

What does the ui.log file say?

Are you running anti-virus software, if so, what kind?
I'm actually not having the problem anymore. Someone elsewhere mentioned that gm had trouble with skype installed, so I quit the background task, and also quit a few other background tasks, f.lux and splice. I launched it, and it works fine. I have a feeling it might have been coincidence, though. Because the person mentioned the problems with skype were on 1.4.
I'm using the latest version on gms2 and the runtime, I'm saving my projects in the default location, in documents, on the main drive. But I suppose the both log files have been overwritten, since I've been using gm since then. Also, I have windows defender and malware bytes.
 
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