E
Eggyy
Guest
I'm wanting to have game_save() save to a specific file somewhere in the computer, and then open it by defining that file path
(for example, 2 different applications with the exact same code but different sprites for each object can open each others' files)
I am aware that File Handling exists, but I'm just not that good at stringing stuff like that together
Thanks for reading!
(for example, 2 different applications with the exact same code but different sprites for each object can open each others' files)
I am aware that File Handling exists, but I'm just not that good at stringing stuff like that together
Thanks for reading!