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GameMaker gif_add_surface delay time parameter doesn't affect.

mbeytekin

Member
I can't change delay time in gif_add_surface() function. Everytime it exports with same FPS.
I'm trying to export sequence images which are at 23.98 fps in real.

I do this in step event with predefined 15 surfaces for example.

gifFPS=23.98;
gif_add_surface(gifbuf,gifsurface[frm],1/gifFPS*100) ;
frm++
after export it look likes slowmotion and changing delay time doesn't change speed of GIF

I use this function in step event because I want to see which surface written in gifbuffer on screen with a counter.
 
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