KyleRansford
Member
I'm trying to find a resolution that is in between 320x180 and 640x360. That can scale to 1280x720p and 1920x1080p.
For the type of game I'm making the 320x180 is too "close" or "zoomed in" and the 640x360 is too "far."
For the time being I found that 426x240 actually looks like it work, but 426 doesn't evenly scale to 720p.
As 426 x 3 = 1278. and 240 x 3 = 720.
Also, since 1280 / 3 = 426.6666666666667 there is an uneven number.
By playing my game with the 426x240 resolution doesn't seem to cause any errors, except a slight pixel distortion.
My Camera object has a rounding function for how it moves. Maybe that's why it doesn't look like there's hardly any distortion?
For the type of game I'm making the 320x180 is too "close" or "zoomed in" and the 640x360 is too "far."
For the time being I found that 426x240 actually looks like it work, but 426 doesn't evenly scale to 720p.
As 426 x 3 = 1278. and 240 x 3 = 720.
Also, since 1280 / 3 = 426.6666666666667 there is an uneven number.
By playing my game with the 426x240 resolution doesn't seem to cause any errors, except a slight pixel distortion.
My Camera object has a rounding function for how it moves. Maybe that's why it doesn't look like there's hardly any distortion?