F
FeNniX
Guest
Hey! I am using physics engine. Decided to implement vsync. One problem arose. Vsync locks refresh rate of game, and because I am using physics engine, it's not possible to use delta time. In the end if I enable vsync and room speed doesn't match screen refresh rate, game slows (or goes faster). So is there any way to determine monitor refresh rate so I could match room_speed with it? Thanks.