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Get A List of Everything That Runs

Discussion in 'Programming' started by JayR, Dec 14, 2018.

  1. JayR

    JayR Member

    Nov 22, 2016
    I have the main game with an arcade room of several other smaller games. I'm thinking of making the smaller games into standalone versions. Is there a way to get a list of all the sprites, objects, sounds, fonts, scripts, etc that runs while I play the arcade games?

    So that I can duplicate the whole project file and quickly remove all assets that are not in use.
  2. TheouAegis

    TheouAegis Member

    Jul 3, 2016
    Not that I am aware of. You MAY be able to write up a quick program that loops through all the game files, scanning them for all resource references, then compiling a list that way. But I don't recall ever seeing anything cross-compiling internally.

    This is one reason why you should use groups in your resource tree religiously.
    JayR likes this.
  3. Relic

    Relic Member

    Jun 27, 2017
    And hope for one day there will be an easy way to batch export/import assets.
    JayR likes this.

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