Please replace the imported asset scripts with this file: https://drive.google.com/open?id=1Ltz5dbm5lD8OT_WdTXpPo9Wkvn1y_KpWHello, I think I found a major bug. @NeutralD
On geon_effect_add(path, ps);
When you give your own created part system (on ps), it's still not using that part system we created when _burst or _stream! Instead it's using some other random particle system (I'm guessing it's the default one)
It frustrated me so much.
Can you please give it a look?
You'll be able to find the script here: