W
WoNkY
Guest
So far my game is running event collisions to rectangle masks. Starting to throw in a few more enemies and about to do first power ups.
Should I be replacing the collision system now?. I'm guessing those 70fps checks will start to hit the fps as I throw more stuff in. I've seen there is system by Spalding commonly used, but haven't looked at the code.
Any advice welcome.
Should I be replacing the collision system now?. I'm guessing those 70fps checks will start to hit the fps as I throw more stuff in. I've seen there is system by Spalding commonly used, but haven't looked at the code.
Any advice welcome.